Advantages of a 2d mmorpg over a 3d mmorpg

With the market being saturated with gameslike. A 2d game made today can have the best
requiring cutting edge technology platforms and2d graphics which could either look realistic or go
connections such as World of Warcraft, City offor a clean/crisp/bright cartoon look; The ability to
Heroes, Tabula Rasa, Warhammer, and Age ofmake the game as intentioned is a huge plus for
Conan, is there really a point to playing a 2d2d video games and games like diablo II, starcraft
game? Even though the obvious answer mayII, and revamped Ultima Online prove how great
appear to be no, the real answer is an emphatic2d graphics can now look.Another huge advantage
yes! With the market being saturated with gamesis movement and pvp. Currently 3d pvp is
requiring cutting edge technology platforms andawkward and less related to movement on
connections such as World of Warcraft, City ofscreen as compared with button mashing, unless
Heroes, Tabula Rasa, Warhammer, and Age ofyou're playing a FPS. 2d games are easier to
Conan, is there really a point to playing a 2dmaneuver for now and give the user greater
game? Even though the obvious answer maycontrol over his character/avatar. This allows for
appear to be no, the real answer is an emphaticmore precision attacks and movement within the
yes!One of the main reasons people choose 2dvirtual world; old school ultima online is a classic
mmorpgs over their 3d counterparts is becauseexample of how an easy interface, simple
of system requirements and capabilities. Tographics, and movement made it one of the
currently run World Of Warcraft one needs agreatest pvp games of all time. In contrast, DAoC
pretty updated computer, not to mention graphicswas laggy, buggy, and movement was very non
card; in comparison most 2d mmo's don't haveuser friendly. Five years later in World of
strict minimum requirements and can be playedWarcraft it has improved dramatically but the
by the masses, including countries that are justtime/spatial relations in 3d have not been
getting into the technology era. This is importantmastered so pvp in that environment will never
as it allows users from all over to join in and getbe as consistent as that of a 2d game today.To
a true sense of community vs a game where itrecap:You don't need to buy the newest
can only be played by the 'well-off' or richer areashardware to play and usually can play on a dial up
of the world.Besides a less strict requirement toas well.The member base/community is larger
play and bigger available player base, 2d gamesdue to less stringent hardware/network
can give the user a "General's" mentality whenrequirements and gives a more broad sense of
playing the game. In 3d games one is often in firstcommunity. No more just playing against rich
person view or very close to it and they can onlypeople.The art is mastered; the 2d graphics have
see from that perspective. In a 2d mmorpg abeen pushed to their limits and allow stunning
user can see the whole screen/field and makevisuals for both a realistic and cartoonish
decisions based on that. It tends to lead to a lesslook.Playability, movement, pvp; 2d games just
stressful, more fullfilling experience as you see allallow the user to run his character like a general
around you.Going back to technology, 2d gamesand pinpoint his moves. 3d is still evolving and
technology and artwork are pretty muchfiguring out what it can and can not
mastered at this point, whereas 3d games are stilldo.Nostalgia...don't these great games bring back
evolving to become more real and less polygonmemories?